SOVEREIGN BOUNDARY SIMULATION · v3.0.0

Neural
Boundary Game

Keep raw signal private.
Release typed intent only.

Operate the membrane between private neural signal and the application layer. Validate intent, enforce consent, register evidence, quarantine hazards, then seal the boundary.

Use arrow keys to select a run mode.

Educational technical simulation. No sensor. No neural data. No stimulation hardware. Local-only.

Loading deterministic Rust/WASM core…

BOUNDARY PROTOCOL

One membrane. Six decisions.

Protocol reference. Opening this dialog pauses an active run.

Private signal remains in the signal zone. Only validated, consented, evidence-backed typed intent may cross into the application zone.

Validate
Classify an unknown packet. False intent resolves to an artifact and still requires quarantine.
Convert
Transform validated intent only when scoped consent is active and evidence is at least L1.
Quarantine
Contain raw frames, artifacts, unsafe claims, and stimulation commands.
Consent
Activate a scoped capability or apply revocation immediately.
Evidence
Raise review maturity from trace to checksum to CI-confirmed proof.
Release
Seal only with trust ≥ 90, risk ≤ 20, integrity ≥ 80, L2 evidence, five review gates, valid conversion/release consent scopes, zero raw leaks, and no unresolved active packet.

Keyboard: W/S or arrows select a lane · 1–5 apply actions · Enter releases · P/Space pauses · R restarts · H opens this protocol.

RUN COMPLETE

SEALED

Boundary review

All mandatory invariants passed.

StatusSealed
ReasonReleased
Score0
Best streak0
Trust / Risk0 / 0
Integrity0
EvidenceL0
Raw leaks0
Terminal tick0
State hash0000000000000000